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Hwang, G.-W., & Wu, P.-H. (2012). Advancements and trends in digital game-based learning research: a review of publications in selected journals from 2001 to 2010. British Journal of Educational Technology, 43(1), E6--E10. http://doi.org/10.1111/j.1467-8535.2011.01242.x

 

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Computing education

Petri, G., & Gresse von Wangenheim, C. (2017). How games for computing education are evaluated? A systematic literature review. Computers & Education, 107, 68–90. http://doi.org/10.1016/j.compedu.2017.01.004

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Robins, A., Rountree, J., & Rountree, N. (2003). Learning and teaching programming: A review and discussion. Computer Science Education, 13(2), 137–172. http://doi.org/10.1076/csed.13.2.137.14200

 

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