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The Mirror Project

Prepared by Muhammad Anwar (Student Number is 247794)


i. Introduce the theme and focus of the FP7 project in your own words.

The purpose of MIRROR is to empower and engage employees to reflect on past work performances and personal learning experiences in order to learn in real-time and to creatively solve pressing problems immediately [1]. The aim of the MIRROR is assisting employees in capturing experiences and in developing creative solutions for problems that require solution. Personal MIRROR apps for learning help in achieving this through reflection. These can be collaborative, individual, game-based, creativity-based, or for the organization. New learning Technologies are provided by the MIRROR for learning from peers, learning by doing, ‘learning on job’, and ‘experiential learning’. The MIRROR applications can increase effectiveness of learning in situations where no formal content, no teacher and no explicit knowledge available [2].

Figure-1: Capturing Learning Experiences [7]

ii. Relevance of the project. Why the project, in your opinion, is relevant in education? Why this specific project can be considered to be state-of-the-art technologies in education?

MIRROR project is directly relevant to the education [3]. It provides learning opportunities to the employees.  This Project helps employees in real time learning and creatively solving their problems. This can be achieved by complementing organizational and personal learning environments (this mainly rely on knowledge being explicitly available) with highly personalized MIRROR applications for individual, social, creative, game-based as well as organizational reflection and real-time learning:

MIRROR will enhance reflective learning by collecting supportive historic information and thus augmenting the personal memory as a basis for the reflection activities on an individual, group or organizational level. MIRROR will also provide - within a so-called AppSphere - a bundle of real-time learning applications that can be used within a collaboration platform within a company. The applications will be designed to foster creativity, engage people to share experiences for learning, reflect the experiences, and help individuals to learn on the job from others [3]. 

Figure-2: App-Sphere

The overall objective of MIRROR is to empower and engage employees to reflect on past work performances and personal learning experiences in order to learn in “real-time” and to creatively solve pressing problems immediately [3].

Figure-3: Reflection: Turning Experience into learning Model [6].

iii. Summarise the main technological and/or educational objectives of the project. What are the research goals? Identify the main beneficiary group for the particular technology developed during the project: students, teachers, programmers and/or administrators etc.?

There are number of barriers in providing formal learning and organizational wide provision of vocational training. The barriers include the

  1. business environment is highly dynamic
  2. large number of tasks and changes in the job roles for employees
  3. A time consuming development of formal learning.

Current learning technologies are insufficient to support learning on the job as perceived by SME’s.

Employees’ level and breadth of experience increased significantly with the help of MIRROR as it captures experiences of others. The innovative solutions in this context are mostly rely on human ability to learn effectively and efficiently from tacit knowledge without the need for making it explicit.

Following are the output which is provided by the MIRROR.

  1. Conceptual model of holistic continuous learning by reflection which incorporates the essential ingredients of training critical thinking, awareness of emotions, (collaborative) knowledge construction, creative problem solving and innovation.
  2. Within a so-called AppSphere a bundle of real-time, interoperable learning applications that can be used within the collaborative and social work environment of the employees.
  3. Proof of learning effectiveness through evaluation within five testbeds.

The first technology-enhanced learning approach that is called MIRROR which is used in highly dynamic working situations where no formal content, no teacher, and no explicit knowledge are available. The research results from the projects such as PROLIX, APOSDLE, MATURE are improved by combining them with MIRROR applications. 

15 partners of Europe's TEL industry, high-quality research and testbeds are the partners of MIRROR consortium [4].

Following are the objective of the MIRROR applications:

Objective A: Refine the conceptual understanding of learning by reflection in the workplace and its contribution to a holistic treatment of knowledge in the organization

Objective B: Develop a variety of Methods and Apps for learning by reflection based on historical or captured user data and experiences

Objective C: Apply the developed reflection methods and Apps in diverse test beds and evaluate learning effectiveness “in the wild” [5]

iv. What are the already achieved results and outputs of the projects to (1) research (2) practice (if applicable)? Give a concrete example of how the practical results can be used in authentic learning settings.

Specifically the MIRROR project has promised to provide the following output:

1. Conceptual model of holistic learning by reflection, which incorporates the essential ingredients of training critical thinking, awareness of emotions, (collaborative) knowledge Construction, creative problem solving and innovation.

2. A bundle of learning applications (the ‘Mirror Apps’) that can be used within the collaborative and social work environment of the employees.

3. Proof of learning effectiveness, through evaluation within five testbeds across Europe, in sectors as diverse as health and social care, civil emergency planning, and IT Consultancy [2].

The MIRROR project promotes authentic learning. Authentic learning is real life learning. It encourages students to develop a tangible, useful product, shared with their world [10]. The MIRROR project helps employees through reflection on past project.

Following are the examples of MIRROR project.

KnowSelf (Task detection) App:

This application support reflective learning regarding self-organization and time management. The activities on the PC logged by the current version of application and it provides an “AS IS analysis” of how users spend their time at work and help them to reflect over past working days and how they develop over time. This tool is for knowledge workers who work mainly on PC. The targeted end users are the sales people and IT consultants. As these both peoples do not follow a pre-defined schedule and they are highly self-organized. Hence, efficient time management is important to their work. This is open source software.

This application has three software components:

KnowSensor is used for capturing user interaction data. KnowServer is for analyzing and storing data. KnowSelf Web application is for visualizing data.

KnowSelf web application visualizes users by checking the time spent on the computer [7].


 Figure-4: KnowSelf

Example 2:


 Cumbersome documentation is required for becoming a neurologist in Germany which is a hard job. The documentation of specialist training becomes easy with the help of DocTrain App and it provides a quick overview of open issues and progress. Physicians can capture their progress using the DocTrain app for mobile phones or DocTrain web-application and they share this information with their mentor. DocTrain supports the individual reflection about training progress and strategies. In the appraisal interview it is a valuable tool for reflective discussions.

The working of current software is explained below:

The physician treats the patient and scans the barcode of current patient case and selects the appropriate training task from a structured list. The physician may add personal notes for later reflection or store the data directly. The intuitive user interface helps in reduction of time effort to few seconds. The offline mobile application can be used and synchronization will be done when data is shared with the mentor or accessed over the web application. On the mobile device the

current progress can be reviewed.

Figure 5: Screen shots of the mobile application: the capturing screen

Figure-6: the progress overview [9].

v. In your opinion, what is the most interesting aspect of the project? What kind of impact is expected from the project - e.g. how can this technology be used best in present and future?

The most interesting aspect of the project is that it provides learning everywhere. The learning is traditionally formulated in a formal way. Traditional way of learning is classroom and eLearning. But there is a need of day to day learning in work and life. If we want to improve then we can’t wait for the formal learning environment. Continuous Improvement must be facilitated not only for the individuals but also for communities, teams and organizations. Learning through reflection is the idea of this project which initiates and facilitates learning [6].

Following is the expected impact from the project:

  • The MIRROR Project helps in augment and extends reflective learning
  • It encourages periodic and systematic learning by reflection during work
  • It allows effortless capturing and sharing of experiences
  • It provides guidance for effective and baseline learning
  • It support articulation and construction of knowledge
  • Make learning by observation scalable within organization
  • Enable learning by observation in distributed environment
  • Close the reflective learning loop between individuals, teams, communities and organizations [8].



[2] Ellen Leenarts, eLearning Papers • ISSN: 1887-1542 • n.º 31 • November 2012.



[5] MIRRORReflective Learning @ Work Stefanie N. Lindstaedt Virtual Live Conference from EC‐TEL 2010 in Barcelona